Anna Ross
2025-01-31
Human-Computer Interaction Innovations in Mobile Games
Thanks to Anna Ross for contributing the article "Human-Computer Interaction Innovations in Mobile Games".
This study compares the educational efficacy of mobile games designed for learning with those created purely for entertainment purposes, examining their impacts on knowledge retention, critical thinking, and problem-solving skills. Drawing from educational theory, cognitive psychology, and game design, the research evaluates how various game mechanics—such as points, challenges, and feedback loops—affect learning outcomes. The paper investigates how mobile games can bridge the gap between fun and education, proposing a framework for creating hybrid games that are both enjoyable and educational. The research also addresses the challenges of assessing learning outcomes in gamified environments and the role of player motivation in educational success.
This research explores the intersection of mobile gaming and behavioral economics, focusing on how in-game purchases influence player decision-making. The study analyzes common behavioral biases, such as the “anchoring effect” and “loss aversion,” that developers exploit to encourage spending. It provides insights into how these economic principles affect the design of monetization strategies and the ethical considerations involved in manipulating player behavior.
This research explores the relationship between mobile gaming habits and academic performance among students. It examines both positive aspects, such as improved cognitive skills, and negative aspects, such as decreased study time and attention.
This study examines the growing trend of fitness-related mobile games, which use game mechanics to motivate players to engage in physical activities. It evaluates the effectiveness of these games in promoting healthier behaviors and increasing physical activity levels. The paper also investigates the psychological factors behind players’ motivation to exercise through games and explores the future potential of fitness gamification in public health campaigns.
This paper explores the use of mobile games as learning tools, integrating gamification strategies into educational contexts. The research draws on cognitive learning theories and educational psychology to analyze how game mechanics such as rewards, challenges, and feedback influence knowledge retention, motivation, and problem-solving skills. By reviewing case studies of mobile learning games, the paper identifies best practices for designing educational games that foster deep learning experiences while maintaining player engagement. The study also examines the potential for mobile games to address disparities in education access and equity, particularly in resource-limited environments.
Link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link
External link