Barbara Garcia
2025-02-03
Microeconomic Simulations of Player Choices in Virtual Economies
Thanks to Barbara Garcia for contributing the article "Microeconomic Simulations of Player Choices in Virtual Economies".
This paper investigates the use of mobile games and gamification techniques in areas beyond entertainment, such as education, healthcare, and corporate training. It examines how game mechanics are applied to encourage desired behaviors, improve productivity, and enhance learning outcomes. The study also analyzes the effectiveness and challenges of gamification strategies, highlighting case studies from various industries.
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This study examines the psychological effects of mobile game addiction, including its impact on mental health, social relationships, and academic performance. It also explores societal perceptions of gaming addiction and discusses potential interventions and preventive measures.
This research examines how mobile gaming facilitates social interactions among players, focusing on community building, communication patterns, and the formation of virtual identities. It also considers the implications of mobile gaming on social behavior and relationships.
This paper examines the potential of augmented reality (AR) in educational mobile games, focusing on how AR can be used to create interactive learning experiences that enhance knowledge retention and student engagement. The research investigates how AR technology can overlay digital content onto the physical world to provide immersive learning environments that foster experiential learning, critical thinking, and problem-solving. Drawing on educational psychology and AR development, the paper explores the advantages and challenges of incorporating AR into mobile games for educational purposes. The study also evaluates the effectiveness of AR-based learning tools compared to traditional educational methods and provides recommendations for integrating AR into mobile games to promote deeper learning outcomes.
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