Dynamic Game Balancing in Mobile Games Using Reinforcement Learning
Samuel Jenkins 2025-02-08

Dynamic Game Balancing in Mobile Games Using Reinforcement Learning

Thanks to Samuel Jenkins for contributing the article "Dynamic Game Balancing in Mobile Games Using Reinforcement Learning".

Dynamic Game Balancing in Mobile Games Using Reinforcement Learning

This paper investigates the impact of user-centric design principles in mobile games, focusing on how personalization and customization options influence player satisfaction and engagement. The research analyzes how mobile games employ features such as personalized avatars, dynamic content, and adaptive difficulty settings to cater to individual player preferences. By applying frameworks from human-computer interaction (HCI), motivation theory, and user experience (UX) design, the study explores how these design elements contribute to increased player retention, emotional attachment, and long-term engagement. The paper also considers the challenges of balancing personalization with accessibility, ensuring that customization does not exclude or frustrate diverse player groups.

This research examines the role of geolocation-based augmented reality (AR) games in transforming how urban spaces are perceived and interacted with by players. The study investigates how AR mobile games such as Pokémon Go integrate physical locations into gameplay, creating a hybrid digital-physical experience. The paper explores the implications of geolocation-based games for urban planning, public space use, and social interaction, considering both the positive and negative effects of blending virtual experiences with real-world environments. It also addresses ethical concerns regarding data privacy, surveillance, and the potential for gamifying everyday spaces in ways that affect public life.

This paper investigates the use of artificial intelligence (AI) for dynamic content generation in mobile games, focusing on how procedural content creation (PCC) techniques enable developers to create expansive, personalized game worlds that evolve based on player actions. The study explores the algorithms and methodologies used in PCC, such as procedural terrain generation, dynamic narrative structures, and adaptive enemy behavior, and how they enhance player experience by providing infinite variability. Drawing on computer science, game design, and machine learning, the paper examines the potential of AI-driven content generation to create more engaging and replayable mobile games, while considering the challenges of maintaining balance, coherence, and quality in procedurally generated content.

This paper examines how mobile games can enhance players’ psychological empowerment by improving their self-efficacy and confidence through gameplay. The research investigates how game mechanics such as challenges, achievements, and skill development contribute to a player's sense of mastery and competence. Drawing on psychological theories of self-efficacy and motivation, the study explores how mobile games can be designed to provide players with a sense of accomplishment and personal growth, particularly in games that focus on skill-based tasks, puzzles, and strategy. The paper also explores the impact of mobile games on players' overall well-being, particularly in terms of their confidence and ability to overcome challenges in real life.

This research examines how mobile games facilitate the creation and exploration of digital identities through avatars and personalized in-game experiences. The study investigates the psychological and sociocultural effects of avatar customization, including how players express aspects of their personality, race, gender, and social identity in virtual environments. Drawing on theories of identity formation, social psychology, and media studies, the paper explores how mobile games can influence players' self-concept, self-esteem, and social interactions both within and outside of game worlds. The research also addresses the ethical implications of identity representation in games, particularly with regard to inclusivity and the reinforcement of social stereotypes.

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