Cynthia Bailey
2025-02-01
Dynamic Game Balancing in Mobile Games Using Reinforcement Learning
Thanks to Cynthia Bailey for contributing the article "Dynamic Game Balancing in Mobile Games Using Reinforcement Learning".
This paper explores the use of artificial intelligence (AI) in predicting player behavior in mobile games. It focuses on how AI algorithms can analyze player data to forecast actions such as in-game purchases, playtime, and engagement. The research examines the potential of AI to enhance personalized gaming experiences, improve game design, and increase player retention rates.
This research examines the role of geolocation-based augmented reality (AR) games in transforming how urban spaces are perceived and interacted with by players. The study investigates how AR mobile games such as Pokémon Go integrate physical locations into gameplay, creating a hybrid digital-physical experience. The paper explores the implications of geolocation-based games for urban planning, public space use, and social interaction, considering both the positive and negative effects of blending virtual experiences with real-world environments. It also addresses ethical concerns regarding data privacy, surveillance, and the potential for gamifying everyday spaces in ways that affect public life.
This paper investigates the ethical implications of digital addiction in mobile games, specifically focusing on the role of game design in preventing compulsive play and overuse. The research explores how game mechanics such as reward systems, social comparison, and time-limited events may contribute to addictive behavior, particularly in vulnerable populations. Drawing on behavioral addiction theories, the study examines how developers can design games that are both engaging and ethical by avoiding exploitative practices while promoting healthy gaming habits. The paper also discusses strategies for mitigating the negative impacts of digital addiction, such as incorporating breaks, time limits, and player welfare features, to reduce the risk of game-related compulsive behavior.
This study examines how mobile games can contribute to the development of smart cities, focusing on the integration of gaming technologies with urban planning, sustainability initiatives, and civic engagement efforts. The paper investigates the potential of mobile games to facilitate smart city initiatives, such as crowd-sourced data collection, environmental monitoring, and social participation. By exploring the intersection of gaming, urban studies, and IoT, the research discusses how mobile games can play a role in addressing contemporary challenges in urban sustainability, mobility, and governance.
This study investigates the use of gamification techniques in mobile learning applications, focusing on how game-like elements such as scoring, badges, and leaderboards influence user engagement and motivation. It assesses the effectiveness of gamification in enhancing learning outcomes, particularly in educational apps targeting children and young adults. The paper also addresses challenges in designing gamified systems that balance educational value with entertainment.
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