Mobile Games as Instruments for Teaching Ethical Decision-Making
Nancy Lewis 2025-02-02

Mobile Games as Instruments for Teaching Ethical Decision-Making

Thanks to Nancy Lewis for contributing the article "Mobile Games as Instruments for Teaching Ethical Decision-Making".

Mobile Games as Instruments for Teaching Ethical Decision-Making

This study investigates the privacy and data security issues associated with mobile gaming, focusing on data collection practices, user consent, and potential vulnerabilities. It proposes strategies for enhancing data protection and ensuring user privacy.

The social fabric of gaming is woven through online multiplayer experiences, where players collaborate, compete, and form lasting friendships in virtual realms. Whether teaming up in cooperative missions or facing off in intense PvP battles, the camaraderie and sense of community fostered by online gaming platforms transcend geographical distances, creating bonds that extend beyond the digital domain.

Gaming culture has evolved into a vibrant and interconnected community where players from diverse backgrounds and cultures converge. They share strategies, forge lasting alliances, and engage in friendly competition, turning virtual friendships into real-world connections that span continents. This global network of gamers not only celebrates shared interests and passions but also fosters a sense of unity and belonging in a world that can often feel fragmented. From online forums and social media groups to live gaming events and conventions, the camaraderie and mutual respect among gamers continue to strengthen the bonds that unite this dynamic community.

This paper applies Cognitive Load Theory (CLT) to the design and analysis of mobile games, focusing on how game mechanics, narrative structures, and visual stimuli impact players' cognitive load during gameplay. The study investigates how high levels of cognitive load can hinder learning outcomes and gameplay performance, especially in complex puzzle or strategy games. By combining cognitive psychology and game design theory, the paper develops a framework for balancing intrinsic, extraneous, and germane cognitive load in mobile game environments. The research offers guidelines for developers to optimize user experiences by enhancing mental performance and reducing cognitive fatigue.

This paper explores the use of mobile games as educational tools, assessing their effectiveness in teaching various subjects and skills. It discusses the advantages and limitations of game-based learning in mobile contexts.

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