Self-Supervised Learning for Autonomous NPC Behavior in Large-Scale Games
Kimberly Gonzalez 2025-02-06

Self-Supervised Learning for Autonomous NPC Behavior in Large-Scale Games

Thanks to Kimberly Gonzalez for contributing the article "Self-Supervised Learning for Autonomous NPC Behavior in Large-Scale Games".

Self-Supervised Learning for Autonomous NPC Behavior in Large-Scale Games

This paper investigates the role of social influence in mobile games, focusing on how social networks, peer pressure, and social comparison affect player behavior and in-game purchasing decisions. The study examines how features such as leaderboards, friend lists, and social sharing options influence players’ motivations to engage with the game and spend money on in-game items. Drawing on social psychology and behavioral economics, the research explores how players' decisions are shaped by their interactions with others in the game environment. The paper also discusses the ethical implications of using social influence to drive in-game purchases, particularly in relation to vulnerable players and addiction risk.

Gaming communities thrive in digital spaces, bustling forums, social media hubs, and streaming platforms where players converge to share strategies, discuss game lore, showcase fan art, and forge connections with fellow enthusiasts. These vibrant communities serve as hubs of creativity, camaraderie, and collective celebration of all things gaming-related.

This study examines the growing trend of fitness-related mobile games, which use game mechanics to motivate players to engage in physical activities. It evaluates the effectiveness of these games in promoting healthier behaviors and increasing physical activity levels. The paper also investigates the psychological factors behind players’ motivation to exercise through games and explores the future potential of fitness gamification in public health campaigns.

This research delves into the phenomenon of digital addiction within the context of mobile gaming, focusing on the psychological mechanisms that contribute to excessive play. The study draws on addiction psychology, neuroscience, and behavioral science to explore how mobile games utilize reward systems, variable reinforcement schedules, and immersive experiences to keep players engaged. The paper examines the societal impacts of mobile gaming addiction, including its effects on productivity, relationships, and mental health. Additionally, it offers policy recommendations for mitigating the negative effects of mobile game addiction, such as implementing healthier game design practices and promoting responsible gaming habits.

This study explores the application of mobile games and gamification techniques in the workplace to enhance employee motivation, engagement, and productivity. The research examines how mobile games, particularly those designed for workplace environments, integrate elements such as leaderboards, rewards, and achievements to foster competition, collaboration, and goal-setting. Drawing on organizational behavior theory and motivation psychology, the paper investigates how gamification can improve employee performance, job satisfaction, and learning outcomes. The study also explores potential challenges, such as employee burnout, over-competitiveness, and the risk of game fatigue, and provides guidelines for designing effective and sustainable workplace gamification systems.

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