Mobile Games as a Medium for Global Storytelling and Mythology
Lisa Walker 2025-02-05

Mobile Games as a Medium for Global Storytelling and Mythology

Thanks to Lisa Walker for contributing the article "Mobile Games as a Medium for Global Storytelling and Mythology".

Mobile Games as a Medium for Global Storytelling and Mythology

This study explores the integration of augmented reality (AR) technologies in mobile games, examining how AR enhances user engagement and immersion. It discusses technical challenges, user acceptance, and the future potential of AR in mobile gaming.

This study investigates how mobile games can encourage physical activity among players, focusing on games that incorporate movement and exercise. It evaluates the effectiveness of these games in promoting health and fitness.

This research explores the role of mobile games in the development of social capital within online multiplayer communities. The study draws on social capital theory to examine how players form bonds, share resources, and collaborate within game environments. By analyzing network structures, social interactions, and community dynamics, the paper investigates how mobile games contribute to the creation of virtual social networks that extend beyond gameplay and influence offline relationships. The research also explores the role of mobile games in fostering a sense of belonging and collective identity, while addressing the potential for social exclusion, toxicity, and exploitation within game communities.

This study investigates the impact of mobile gaming on neuroplasticity and brain development, focusing on how playing games affects cognitive functions such as memory, attention, spatial navigation, and problem-solving. By integrating theories from neuroscience and psychology, the research explores the mechanisms through which mobile games might enhance neural connections, especially in younger players or those with cognitive impairments. The paper reviews existing evidence on brain training games and their efficacy, proposing a framework for designing mobile games that can facilitate cognitive improvement while considering potential risks, such as overstimulation or addiction, in certain populations.

This systematic review examines existing literature on the effects of mobile gaming on mental health, identifying both beneficial and detrimental outcomes. It provides evidence-based recommendations for stakeholders in the gaming industry and healthcare sectors.

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