Energy-Efficient Rendering for AR Mobile Games Using Neural Approximations
Raymond Henderson 2025-02-03

Energy-Efficient Rendering for AR Mobile Games Using Neural Approximations

Thanks to Raymond Henderson for contributing the article "Energy-Efficient Rendering for AR Mobile Games Using Neural Approximations".

Energy-Efficient Rendering for AR Mobile Games Using Neural Approximations

This study examines the role of social influence in mobile game engagement, focusing on how peer behavior, social norms, and social comparison processes shape player motivations and in-game actions. By drawing on social psychology and network theory, the paper investigates how players' social circles, including friends, family, and online communities, influence their gaming habits, preferences, and spending behavior. The research explores how mobile games leverage social influence through features such as social media integration, leaderboards, and team-based gameplay. The study also examines the ethical implications of using social influence techniques in game design, particularly regarding manipulation, peer pressure, and the potential for social exclusion.

This study investigates the economic systems within mobile games, focusing on the development of virtual economies, marketplaces, and the integration of real-world currencies in digital spaces. The research explores how mobile games have created virtual goods markets, where players can buy, sell, and trade in-game assets for real money. By applying economic theories related to virtual currencies, supply and demand, and market regulation, the paper analyzes the implications of these digital economies for the gaming industry and broader digital commerce. The study also addresses the ethical considerations of monetization models, such as microtransactions, loot boxes, and the implications for player welfare.

This research investigates the ethical and psychological implications of microtransaction systems in mobile games, particularly in free-to-play models. The study examines how microtransactions, which allow players to purchase in-game items, cosmetics, or advantages, influence player behavior, spending habits, and overall satisfaction. Drawing on ethical theory and psychological models of consumer decision-making, the paper explores how microtransactions contribute to the phenomenon of “pay-to-win,” exploitation of vulnerable players, and player frustration. The research also evaluates the psychological impact of loot boxes, virtual currency, and in-app purchases, offering recommendations for ethical monetization practices that prioritize player well-being without compromising developer profitability.

Esports has risen as a global phenomenon, transforming skilled gamers into celebrated athletes. They compete in electrifying tournaments watched by millions, showcasing their talents, earning recognition, fame, and substantial prize pools that rival those of traditional sports. The professionalization of esports has also led to the development of coaching, training facilities, and esports academies, paving the way for a new generation of esports professionals and cementing gaming as a legitimate career path.

This study explores the use of mobile games as tools for political activism and social movements, focusing on how game mechanics can raise awareness about social, environmental, and political issues. By analyzing games that tackle topics such as climate change, racial justice, and gender equality, the paper investigates how game designers incorporate messages of activism into gameplay, narrative structures, and player decisions. The research also examines the potential for mobile games to inspire real-world action, fostering solidarity and collective mobilization through interactive digital experiences. The study offers a critical evaluation of the ethical implications of gamifying serious social issues, particularly in relation to authenticity, message dilution, and exploitation.

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