Judith Mitchell
2025-02-02
The Use of Mobile Games to Combat Stereotypes in Media Representations
Thanks to Judith Mitchell for contributing the article "The Use of Mobile Games to Combat Stereotypes in Media Representations".
This paper investigates the role of social influence in mobile games, focusing on how social networks, peer pressure, and social comparison affect player behavior and in-game purchasing decisions. The study examines how features such as leaderboards, friend lists, and social sharing options influence players’ motivations to engage with the game and spend money on in-game items. Drawing on social psychology and behavioral economics, the research explores how players' decisions are shaped by their interactions with others in the game environment. The paper also discusses the ethical implications of using social influence to drive in-game purchases, particularly in relation to vulnerable players and addiction risk.
The fusion of gaming and storytelling has birthed narrative-driven masterpieces that transport players on epic journeys filled with rich characters, moral dilemmas, and immersive worlds. Role-playing games (RPGs), interactive dramas, and story-driven adventures weave intricate narratives that resonate with players on emotional, intellectual, and narrative levels, blurring the line between gaming and literature.
This study explores the integration of augmented reality (AR) technologies in mobile games, examining how AR enhances user engagement and immersion. It discusses technical challenges, user acceptance, and the future potential of AR in mobile gaming.
This study investigates the privacy and data security issues associated with mobile gaming, focusing on data collection practices, user consent, and potential vulnerabilities. It proposes strategies for enhancing data protection and ensuring user privacy.
This research explores the relationship between mobile gaming habits and academic performance among students. It examines both positive aspects, such as improved cognitive skills, and negative aspects, such as decreased study time and attention.
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